Compatibility
Minecraft: Java Edition
1.20–1.20.4
1.19.4
Platforms
Data Pack
Supported environments
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Details
Licensed CC-BY-NC-ND-4.0
Published last year
Updated 6 months ago
Changelog
Version 1.3 build 3
Weapons
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Axes
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Amethyst Axe (New)
- a new Axe weapon that casts a small explosion upon hit
- has a Weapon Skill, Crystal Swirl
- performs a circular attack around the user
- put in Offhand to activate
- uses and requires 10 XP Points
- has 2.5 Seconds of Cooldown
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Echoing Hatchet (New)
- a new Axe weapon that casts winds that lifts up nearby mobs
- has a Weapon Skill, Razor Wind
- casts a whirlwind that rapidly damages neaby mobs and levitates them
- put in Offhand to activate
- uses and requires 15 XP Points and 10 XP Levels to use
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Riftspace Battle Axe (New)
- a new Axe weapon that casts multiple beams and projectiles upon hit
- has a Weapon Skill, Riftspace Rend
- casts a riftspace that shoots multiple homing projectiles
- put in Offhand to activate
- uses and requires 55 XP Points and 30 XP Levels to use
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Blazing Halberd (New)
- a new Axe weapon that ignites flames upon nearby mobs
- has a Weapon Skill, Flame Circle
- performs a circular attack around the user that shoots out fire beams and sets mobs on fire
- put in Offhand to activate
- uses and requires 40 XP Points and 2 XP Levels to use
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concepts and ideas inspired by ArrowRobinGood and KevyDevy
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Bows
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Soulfire Caster (New)
- a new Bow weapon that shoots a Soulfire Arrow that inflicts Wither effect and sets mobs on fire
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Ocean's Wrath (New)
- a new Bow weapon that shoots Bubble Projectiles that deals No Cooldown Damage
- projectile movement and amount is determined by bow pull
- Bubble Projectiles removes Fire from mobs and blocks, but evaporates upon contact with Lava
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Frozen Hunter (New)
- a new Bow weapon that shoots a Frozen Projectile that casts an Ice Cage upon impact
- projectile power is determined by bow pull
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Golden Electric Bow (New)
- a new Bow weapon that shoots an Electric Projectile that zaps nearby mobs and casts Lightning Bolts
- projectile power and movement is determined by bow pull
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Dragon's Bolt (New)
- a new Bow weapon that shoots a Dark Projectile that can cast an explosion upon impact
- projectile power and movement is determined by bow pull
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Crossbows
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Abyss Ranger (New)
- a new Crossbow weapon that fires an extremely fast projectile that deals massive damage
- requires Spectral Arrows to fire properly, otherwise it would recoil its damage
- Quick Charge enchantment decreases damage by 12 per level
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Red Sparkler (New)
- a new Crossbow weapon that fires multiple Burning Buckshots that bursts into smaller projectiles
- Buckshot projectiles deal No Cooldown Damage which means it can stack damage
- Multishot enchantment increases the amount of projectiles fired
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Void Seeker (New)
- a new Crossbow weapon that fires a Vortex projectile that pulls in nearby mobs upon impact before exploding
- Piercing enchantment increase the chance to fire a stronger Vortex projectile by 25% per level
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Prism Staff
- Beam attacks now deal 3 Damage, but ignores Damage Cooldown
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Technical
- added in-house Damage Types for exclusive use in the Datapack
- changed Schedule commands for Clocks to use Replace
- changed checking for Player Stats from using "if entity" to "if score"
- used in-house Damage Types and modified the "bypasses_cooldown" and "bypasses_armor" tags for Damage Types
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.3build3Loaders
Game versions
1.20–1.20.1Downloads
338Publication date
January 1, 2024 at 4:09 AMPublisher
Kazzmon
Owner